Masters of silent entry and invisible exits, Slicers slip through firewalls and locked doors with equal ease. Whether ghosting through corporate mainframes or disabling security bots with a flick of the wrist, they turn the system’s own eyes against it.
Weapons: Common, Restricted
Armor: Common, Restricted
Hit Points: 1d6 per level
Slicing Protocol. You’re a specialist in covert operations, equipped with hidden tools and subroutines built for stealth, sabotage, and deception. These tools are integrated or easily concealed (no gear slots required).
You are trained in the following actions and have advantage on any associated checks:
• Scaling walls, ducts, or industrial structures.
• Moving unseen through shadows or security.
• Altering your appearance or digital ID tag.
• Locating and disabling physical or digital security.
• Precise tasks like bypassing locks or lifting eds.
System Exploit. 1/day if you hack or attack a target you can apply one of the following effects for 1d4 rounds:
• The target has disadvantage on their attack rolls.
• The target has disadvantage on checks.
• The target’s can’t move.
• The target suffers 1d4 damage
| Slicer Talents |
|---|
| When you use System Exploit, you can apply two effects |
| +1 to melee or ranged attacks |
| Gain an additional use of System Exploit each day |
| Add +1 point to two stats (they must be different) |
